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Killer7 (2005) Online

Killer7 (2005) Online
Original Title :
Killer7
Genre :
Video Game / Action / Crime / Horror / Mystery / Thriller
Year :
2005
Directror :
Suda 51
Cast :
Dwight Schultz,Greg Eagles,Michael Gough
Writer :
Shinji Mikami,Suda 51
Type :
Video Game
Rating :
8.6/10

A new terrorist threat called Heaven Smile scares the world, and it is up to Harman Smith and his 7 split personalities to destroy each and every one of the Heaven Smile, and make his way to Kun Lan; the man with the God-Hand.

Killer7 (2005) Online

After Global Peace has been completed, a new terrorist threat called Heaven Smile scares the world. With the help of his past targets and kills, it is up to Harman Smith and his 7 split personalities to destroy each and every one of the Heaven Smile, and make his way to Kun Lan; the man with the God-Hand.
Cast overview, first billed only:
Dwight Schultz Dwight Schultz - Harman Smith (voice)
Greg Eagles Greg Eagles - Garcian Smith (voice)
Michael Gough Michael Gough - Dan Smith (voice)
Tara Strong Tara Strong - KAEDE Smith (voice)
Jun Hee Lee Jun Hee Lee - Con Smith (voice)
Miguel Angel Caballero Miguel Angel Caballero - Mask De Smith (voice) (as Miguel Caballero)
Benito Martinez Benito Martinez - Coyote Smith (voice)
Heidi Anderson-Swan Heidi Anderson-Swan - Samantha Smith (voice) (as Heidi Anderson)
Bart Flynn Bart Flynn - Christopher Mills (voice)
Jim Ward Jim Ward - Toru Fukushima (voice)
Robin Atkin Downes Robin Atkin Downes - Hiro Kasai (voice) (as Robin Atkins Downes)
James Horan James Horan - Jean DePaul (voice)
Cam Clarke Cam Clarke - Andrei Ulmeyda (voice) (as Cam Clark)
Chris Cox Chris Cox - Gabriel Clemence (voice)
Alastair Duncan Alastair Duncan - Curtis Blackburn (voice) (as Alistair Duncan)

One of the game's puzzles involves the phrase 'How Soon Is Now?' written on a wall with blood. The phrase is the title of one of The Smiths' most popular singles, and besides the obvious connection (all of the Killer 7 have Smith as a surname) the group is also one of director 'Suda 51''s favorite bands.

The courier pigeons found throughout the game are named after various girls from the James Bond films.

Iwazaru, Kikazaru, and Mizaru are meant to represent the three philosophical tenets of speak no evil, hear no evil, and see no evil, respectively. Their names are also the Japanese equivalent of the phrases.

The Pigeon memos are named after songs written by "The Smiths" (Still ill, Rusholm Ruffian, Well I wonder etc.)


User reviews

generation of new

generation of new

A surreal, psychedelic, dark comedy about political manipulation Goichi Suda's"Killer7" stands out as one of the most unique, complicated and mature videogames made. Like a Takashi Miike movie spliced with a bit of Seijun Suzuki it plays with some very disturbing themes in a bizarre darkly humorous manner and expressionistic visual style. It's gameplay a cross-genre between a first person and 3d person shooter with adventure elements and a prefixed rail-movement scheme. The weirdest of the weird, hate it or love it you haven't seen a video game like this one before.

Explaining the plot is a complicated deed and useless in the sense that it spoils too much, so I'll just give the barebones. Killer7 is about a struggle. That struggle could be between good and evil, it could be between two countries it could be between two entirely different cultures it could be all that combined and probably is depending on how you wish to interpretate. But above all else Killer7 is a struggle between two men, friends and enemies at the same time. Harman Smith is the Killer7 a man who has seven split personalities each a psychopathic assassin and Kun Lan mastermind behind the Heaven Smiles, invisible laughing zombie-like creatures who explode on contact this game is about their battle. A confrontation loaded with guns, guts, ghosts, smiles, wrestling, talking heads, flying brains, organ dealers, psychopaths at every corner and more.

Graphically it is not much different to its plot in terms of weirdness that is. The cell-shaded animation provides a striking minimalistic approach in terms of scenery and detail, lots of contrast between colours. An expressionist fan's wet dream. Camera work and cut-scene direction are top notch with some interesting stylistic choices such as for example the introductionary shots, some of the more violent scenes or the change in cut scene animation.

The gameplay as mentioned before is a combination of 3rd and 1st person shooters along with some puzzles to boot. During the course of the game we take control of the Killer7 detecting (hear laughing and you've got yourself a Smile nearby) and destroying large array of Heaven Smiles. Now, just shooting at them will suffice but aiming at the critical point on a Smile's body is a recommended course of action during battles because a direct hit means a direct death for the Smile and the direct death results to an explosion of blood that will be consumed by the Killer7 and can be used for healing and upgrading their skills, also it's awesomely cool. One of the more interesting and ambiguous parts of the gameplay is the on-rail movement scheme. Which means that moving is limited to just two directions: forward and backward, there are junctions where it's possible to change the rail a character is moving on and follow a different path. The idea of such a limit to exploration is to establish one simple fact: the characters, the Killer7 know more about the outlying world than the player. They know where to go and what to do at times when the player might not have a clear idea. This is done to provide the sense of mystery vital to the game's bizarre plot, playing part in the creation of the surreal atmosphere.

Bloody brilliant from start to finish. Beautiful in its visual appearance and direction and mind blowing in the plot compartment though flawed due to the supposedly missing levels. Director/writer Goichi Suda uses the video game format to present a unique story and vision that doesn't follow the clichés most games fall into, doesn't try to so desperately to emulate cinema. It is believe it or not a sign, a sign that videogames are evolving, becoming more mature and open for adapting complicated stories, with much more character and plot than a simple arcade shooter.
Iell

Iell

I wasn't necessary going to buy this game. I was more in the mood for to kill a couple of zombies but my bro told me to get it. I did. I was amazed. This is one cool hip game. Controls are easy. The look is great. What sets this apart from the other games out there is the wicked story line. The premise is that you are actually some old man in a wheelchair that has seven different personalities. That means seven characters, each with a different type of gun. Your mission, to kill the Heaven Smile. Some freaks that rush you and blow up, that is before you can kill them. And then you collect their blood. I am actually surprised that no one has bought the rights to make this into a movie, because if done right, would be a hip, scary as hell, mind trip of a flick. Is this game for everyone? If you like shooting some freaks, the heaven smile, who happen to be scary as hell, with either: a Mexican wrestler, a chick with a scope, a blind man, or the guy that throws knives, plus three others, then this is a buy. I think only the lame won't dig it.